> For the complete documentation index, see [llms.txt](https://revomon.gitbook.io/revomon/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://revomon.gitbook.io/revomon/guides/competitive-revomon-guide.md).

# Competitive Revomon Guide

Introduction to Competitive Revomon Version 1 by Chiz902 (Team Carnage) https\://carnage.gg/

![](https://1599937564-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MVVbnGEqs3buBVsOr59%2Fuploads%2FQNX0zyL0OZ68JI6u6YAw%2Fphoto_2022-02-17_12-29-13.jpg?alt=media\&token=783c6fcc-57cb-429f-b357-28a4527e298b)

One of the cool aspects of a monster collecting game is the player on **player battles**.&#x20;

Revomon is no stranger to it. In fact, **the PvP scene** has been picking up since patch 1.5 with the introduction of **community-based tournaments**. So yes, there is more to this game rather than non-fungifying them and sending Revomons to the burners.

The competitive scene is also one of the drivers in making the Revomon real-world market **viable and active.** The competitive scene in Revomon is so much bigger than what you must have anticipated. There is a combination of things to consider **like IVs, EVs, nature, ability and strategies** to topple your opponent. Now that we’ve gotten you interested let's look at these in closer detail.
