Revomon
  • β˜„οΈRevomon Novus 2024
    • πŸ“œLandpaper (v0)
  • πŸ‘ΎRevomon BETA [2021-2023]
    • πŸ•―οΈAbstract
    • πŸ€–Introduction
    • πŸ›£οΈVirtual Reality market
    • πŸ”­Vision
      • Ownership
      • Play and Earn
      • Staking/Farming
      • Governance (DAO)
    • πŸ”«Gameplay
      • Alpha version 1.0
      • Alpha version 1.2
      • Beta version 1.3
      • Beta version 1.4
      • Beta version 1.5
      • Beta version 1.6
      • Beta version 1.7
      • Beta version 1.8
      • Beta version 1.9
      • Beta version 2.0
      • Beta version 2.1
      • Beta version 2.2
      • Beta version 2.3
      • Beta version 2.4
    • πŸ’ΎGame Infrastructure
      • NFT creation process
    • βš›οΈTokenomics - $REVO
      • Supply Breakdown at TGE
      • ICO - Sales
    • πŸ‘¨β€πŸ«Project Management
      • πŸ—ΊοΈ2024 Roadmap
    • πŸ’ΉEconomic structure
    • πŸ‘¨β€πŸ’ΌPartners and Advisors
  • πŸ§‘β€πŸŽ“Guides
    • πŸ•ΉοΈUltimate Player Guide
      • 1. Create an account
      • 2. Game Installation: VR
      • 3. Game Installation: Mobile
      • 4. Game connexion & starter selection
      • 5. Orbs & catching wild revomon
      • 6. RevoPC & Party
      • 7. Revomon rarities, Spawn mechanics & spawn formula
      • 8. Spawn location
      • 9. Revodex
    • βš”οΈCompetitive Revomon Guide
      • 1. Game Mechanics
      • 2. Element Effectiveness
      • 3. Physical, Special and Status Skills
      • 4. Revomon Natures
      • 5. Base Stats
      • 6. Individual Values (IV)
      • 7. Effort Values (EV)
      • 8. Competitive Clauses
      • 9. How do I use all of this knowledge then ?
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  1. Guides
  2. Competitive Revomon Guide

4. Revomon Natures

Previous3. Physical, Special and Status SkillsNext5. Base Stats

Last updated 3 years ago

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All Revomon would have one assigned nature, this is randomly generated. In total, we have 25 different natures. Natures will raise one stat by 10% and lower another stat by 10%. There are 5 natures which do not have any effect on any stat.

Nature Table:

PRO TIP: It would be ideal to use natures that boost your preferred stat. For example, if you want to deal the maximum damage of Monking using an Earthquake. The nature you should use should Adamant.

Other natures are highly favourable in competitive Revomon such as Jolly and Timid. Although these stats don’t boost damage, this will help you outspeed your opponent. In a Revomon Battle, the fastest Revomon would always deal the damage first. In competitive, this plays a huge role depending on the tactic you’re employing. You will soon learn that not all skills benefit from a high-speed stat.

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