Revomon
  • ☄️Revomon Novus 2024
    • 📜Landpaper (v0)
  • 👾Revomon BETA [2021-2023]
    • 🕯️Abstract
    • 🤖Introduction
    • 🛣️Virtual Reality market
    • 🔭Vision
      • Ownership
      • Play and Earn
      • Staking/Farming
      • Governance (DAO)
    • 🔫Gameplay
      • Alpha version 1.0
      • Alpha version 1.2
      • Beta version 1.3
      • Beta version 1.4
      • Beta version 1.5
      • Beta version 1.6
      • Beta version 1.7
      • Beta version 1.8
      • Beta version 1.9
      • Beta version 2.0
      • Beta version 2.1
      • Beta version 2.2
      • Beta version 2.3
      • Beta version 2.4
    • 💾Game Infrastructure
      • NFT creation process
    • ⚛️Tokenomics - $REVO
      • Supply Breakdown at TGE
      • ICO - Sales
    • 👨‍🏫Project Management
      • 🗺️2024 Roadmap
    • 💹Economic structure
    • 👨‍💼Partners and Advisors
  • 🧑‍🎓Guides
    • 🕹️Ultimate Player Guide
      • 1. Create an account
      • 2. Game Installation: VR
      • 3. Game Installation: Mobile
      • 4. Game connexion & starter selection
      • 5. Orbs & catching wild revomon
      • 6. RevoPC & Party
      • 7. Revomon rarities, Spawn mechanics & spawn formula
      • 8. Spawn location
      • 9. Revodex
    • ⚔️Competitive Revomon Guide
      • 1. Game Mechanics
      • 2. Element Effectiveness
      • 3. Physical, Special and Status Skills
      • 4. Revomon Natures
      • 5. Base Stats
      • 6. Individual Values (IV)
      • 7. Effort Values (EV)
      • 8. Competitive Clauses
      • 9. How do I use all of this knowledge then ?
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  1. Guides
  2. Competitive Revomon Guide

2. Element Effectiveness

Previous1. Game MechanicsNext3. Physical, Special and Status Skills

Last updated 3 years ago

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It’s the basic rock-papers-scissors but on steroids. As of Revomon 1.9, there are a total of 18 elements. These elements dictate if a certain type of move would do more or less damage against a certain type of Revomon.

For example, 🔥 Fire based moves would be weak against Water Type Revomons 💧.

Your goal in Competitive Revomon is to make sure that an individual Revomon or the whole team would have offensive “coverage” against or all element types. BUT offence isn’t everything. You also need to think about defensive “coverage”, making sure that your whole team isn’t weak against a certain element type.

You don’t want a single Revomon to wipe your whole entire team now, do you ?

Here’s the element chart for reference:

Element chart Attacking/Defending

How to read the chart ?

Top to Bottom - Attacking

Left to Right - Defending

Example: Battle Moves will do super effective on Neutral Type Revomons

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